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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* checkbox.cc
*
* Wed Jul 18 10:45:29 CEST 2007
* Copyright 2007 Bent Bisballe Nyeng and Lars Bisballe Jensen
* deva@aasimon.org and elsenator@gmail.com
****************************************************************************/
/*
* This file is part of Pracro.
*
* Pracro is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Pracro is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Pracro; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "checkbox.h"
CheckBox::CheckBox(QDomNode &node, MacroWindow *macrowindow)
: QCheckBox(), Widget(node, macrowindow)
{
QDomElement elem = node.toElement();
if(elem.hasAttribute("width")) {
setMinimumWidth(elem.attribute("width").toInt());
}
if(elem.hasAttribute("height")) {
setMinimumHeight(elem.attribute("height").toInt());
}
if(elem.hasAttribute("caption")) {
setText(elem.attribute("caption"));
}
if(elem.hasAttribute("help")) {
setToolTip(elem.attribute("help"));
}
connect(this, SIGNAL(stateChanged(int)), this, SLOT(state_change()));
/* // This is done later
if(elem.hasAttribute("value")) {
setValue(elem.attribute("value"));
} else {
setValue("false");
}
*/
}
QString CheckBox::getValue()
{
if(isChecked()) return "true";
return "false";
}
void CheckBox::setValue(QString value)
{
bool old = isChecked();
if(value == "true") {
setChecked(true);
} else {
setChecked(false);
}
// If set operation did not change the value we must invocate the code manually.
if(old == isChecked()) state_change();
}
bool CheckBox::isValid()
{
return true;
}
void CheckBox::state_change()
{
printf("state_change\n");
luaValidator();
}
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