1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
|
#include "checkbox.h"
#include "common.h"
CheckBox::CheckBox(QDomNode &node, MacroWindow *macrowindow)
: QCheckBox(), Widget(node, macrowindow)
{
changedByUser = true;
setCommonAttributes(this, node);
QDomElement elem = node.toElement();
if(elem.hasAttribute("caption")) {
setText(elem.attribute("caption"));
}
if(elem.hasAttribute("truevalue")) {
truevalue = elem.attribute("truevalue");
} else {
truevalue = "true";
}
if(elem.hasAttribute("falsevalue")) {
falsevalue = elem.attribute("falsevalue");
} else {
falsevalue = "false";
}
connect(this, SIGNAL(stateChanged(int)), this, SLOT(state_change(int)));
}
QString CheckBox::getValue()
{
if(isChecked()) return truevalue;
return falsevalue;
}
void CheckBox::setValue(QString value, QString source)
{
if(isUserSource(source)) emit wasChanged();
changedByUser = false;
bool old = isChecked();
if(value == truevalue) {
setChecked(true);
} else if(value == falsevalue) {
setChecked(false);
} else {
printf("Unknown checkbox value: %s\n", value.toStdString().c_str());
}
if(old == isChecked()) state_change(0);
setInitialValue(value);
changedByUser = true;
}
void CheckBox::state_change(int)
{
if(changedByUser) emit wasChanged();
luaValidator();
}
void CheckBox::connectFrom(const char *signal,
const QObject *receiver, const char *method)
{
connect(this, signal, receiver, method);
}
void CheckBox::connectTo(const QObject *sender, const char *signal,
const char *method)
{
connect(sender, signal, this, method);
}
void CheckBox::setVisibility(bool visible)
{
setVisible(visible);
}
bool CheckBox::setKeyboardFocus()
{
setFocus();
return true;
}
void CheckBox::enable()
{
setEnabled(true);
}
void CheckBox::disable()
{
setEnabled(false);
}
bool CheckBox::isDisabled()
{
return isEnabled() == false;
}
|