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Diffstat (limited to 'client/widgets/button.cc')
-rw-r--r--client/widgets/button.cc53
1 files changed, 51 insertions, 2 deletions
diff --git a/client/widgets/button.cc b/client/widgets/button.cc
index c524084..6032678 100644
--- a/client/widgets/button.cc
+++ b/client/widgets/button.cc
@@ -32,6 +32,7 @@
Button::Button(QDomNode &node, MacroWindow *macrowindow)
: QPushButton(), Widget(node, macrowindow)
{
+ resetToDisabled = false;
setCommonAttributes(this, node);
QDomElement elem = node.toElement();
@@ -49,12 +50,27 @@ Button::Button(QDomNode &node, MacroWindow *macrowindow)
if(elem.hasAttribute("action")) {
if(elem.attribute("action") == "commit") {
connect(this, SIGNAL(clicked()), this, SLOT(commit()));
+ setIcon(QPixmap(":icons/add.png"));
+ setEnabled(false);
+
+ //
+ // Hack to re-disable the commit button when the macro is reset.
+ //
+ resetToDisabled = true;
+ widget_name = "commit_button_" + QString::number((int)this);
+ QVector< Widget* > ws;
+ ws.push_back(this);
+ macrowindow->addAuxWidgets(ws);
+
} else if(elem.attribute("action") == "reset") {
- connect(this, SIGNAL(clicked()), this, SLOT(reset()));
+ connect(this, SIGNAL(clicked()), this, SLOT(_reset()));
+ setIcon(QPixmap(":icons/del.png"));
} else if(elem.attribute("action") == "cancel") {
connect(this, SIGNAL(clicked()), this, SLOT(cancel()));
+ setIcon(QPixmap(":icons/del.png"));
} else if(elem.attribute("action") == "continue") {
connect(this, SIGNAL(clicked()), this, SLOT(cont()));
+ setIcon(QPixmap(":icons/add.png"));
} else if(elem.attribute("action") == "continue_nocommit") {
connect(this, SIGNAL(clicked()), this, SLOT(cont_nocommit()));
}
@@ -69,7 +85,7 @@ void Button::commit()
printf("Emit: commit\n");
}
-void Button::reset()
+void Button::_reset()
{
emit act_reset();
printf("Emit: reset\n");
@@ -92,3 +108,36 @@ void Button::cont_nocommit()
emit act_continue_nocommit(field);
printf("Emit: continue_nocommit\n");
}
+
+void Button::do_enable()
+{
+ setEnabled(true);
+}
+
+void Button::connectFrom(const char *signal,
+ const QObject *receiver, const char *method)
+{
+ connect(this, signal, receiver, method);
+}
+
+void Button::connectTo(const QObject *sender, const char *signal,
+ const char *method)
+{
+ connect(sender, signal, this, method);
+}
+
+void Button::setVisibility(bool visible)
+{
+ setVisible(visible);
+}
+
+bool Button::setKeyboardFocus()
+{
+ setFocus();
+ return true;
+}
+
+void Button::reset()
+{
+ if(resetToDisabled) setEnabled(false);
+}