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#include <config.h>
#ifdef USE_GUI
#include "player.h"
Player::Player(volatile int *grunning,
sem_t *gsem,
Queue<FFFrame> *gqueue,
pthread_mutex_t *gmutex)
{
running = grunning;
sem = gsem;
queue = gqueue;
mutex = gmutex;
sem_init(&play_sem, 0, 1);
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError());
exit(1);
}
screen = SDL_SetVideoMode(DISPLAYWIDTH,
DISPLAYHEIGHT,
16,
SDL_HWSURFACE|SDL_ANYFORMAT|SDL_HWACCEL);
if(!screen) {
fprintf(stderr, "Unable to set %dx%d video: %s\n",
DISPLAYWIDTH, DISPLAYHEIGHT, SDL_GetError());
exit(1);
}
overlay = SDL_CreateYUVOverlay(DISPLAYWIDTH, DISPLAYHEIGHT, SDL_IYUV_OVERLAY, screen);
}
Player::~Player()
{
if(overlay)
SDL_FreeYUVOverlay(overlay);
SDL_Quit();
}
void Player::player()
{
SDL_Event event;
SDL_Rect rect;
FFFrame *f;
AVPicture pict;
int i;
struct timespec ts;
rect.x = 0;
rect.y = 0;
rect.w = DISPLAYWIDTH;
rect.h = DISPLAYHEIGHT;
for(i = 0; i < 3; i++) {
pict.data[i] = overlay->pixels[i];
pict.linesize[i] = overlay->pitches[i];
}
while(*running) {
sem_wait(&play_sem);
sem_post(&play_sem);
if(!SDL_WaitEvent(&event)) break;
switch(event.type) {
case SDL_KEYDOWN:
switch(event.key.keysym.sym) {
case SDLK_q:
case SDLK_ESCAPE:
goto quitit;
default:
break;
}
break;
case SDL_USEREVENT:
pthread_mutex_lock(mutex);
f = queue->pop();
pthread_mutex_unlock(mutex);
if(!f) break;
img_convert(&pict, PIX_FMT_YUV420P, (AVPicture *)f->frame,
PIX_FMT_YUV420P, DISPLAYWIDTH, DISPLAYHEIGHT);
SDL_LockYUVOverlay(overlay);
overlay->pixels = pict.data;
SDL_UnlockYUVOverlay(overlay);
SDL_DisplayYUVOverlay(overlay, &rect);
break;
case SDL_QUIT:
quitit:
*running = 0;
break;
default:
break;
}
}
ts.tv_sec = 0;
ts.tv_nsec = 100000000L;
nanosleep(&ts, NULL);
pthread_mutex_lock(mutex);
f = queue->pop();
pthread_mutex_unlock(mutex);
if(f) delete f;
}
void Player::run()
{
player();
}
void Player::start()
{
sem_post(&play_sem);
}
void Player::stop()
{
sem_wait(&play_sem);
}
#endif
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