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MovEncoderThread::MovEncoderThread(const char *clientip, const char *cpr)
{
MIaV::info->info("MovEncoderThread");
inputqueue = new ThreadSafeQueueFIFO();
sem_init(&read_sem, 0, 0);
video_output_queue = new ThreadSafeQueuePriority();
audio_input_queue = new ThreadSafeQueuePriority();
audio_output_queue = new ThreadSafeQueuePriority();
MIaV::info->info("video_output_queue: 0x%x", video_output_queue);
MIaV::info->info("audio_input_queue: 0x%x", audio_input_queue);
MIaV::info->info("audio_output_queue: 0x%x", audio_output_queue);
block = new FrameVector();
num_frames_in_block = MIaV::config->readString("frame_sequence")->length();
MIaV::info->info("Frame sequence length %d", num_frames_in_block);
threads = MIaV::config->readInt("encoding_threads");
movencodersrunning = true;
for(int cnt = 0; cnt < threads; cnt++) sem_post(&read_sem);
for(int cnt = 0; cnt < threads; cnt++) {
MovEncoder *movenc = new MovEncoder(&movencodersrunning, &read_sem,
inputqueue,
video_output_queue,
audio_input_queue);
movenc->run();
encs.push_back(movenc);
}
audioenc = new AudioEncoder(audio_input_queue,
audio_output_queue);
audioenc->run();
writer = new MovEncoderWriter(clientip, cpr,
video_output_queue,
audio_output_queue);
writer->run();
frame_number = 0;
}
MovEncoderThread::~MovEncoderThread()
{
MIaV::info->info("~MovEncoderThread");
for(int cnt = 0; cnt < threads; cnt++) {
encs[cnt]->wait_stop();
delete encs[cnt];
}
MIaV::info->info("Deleted the movie encoders");
audioenc->wait_stop();
delete audioenc;
MIaV::info->info("Deleted the audio encoder");
writer->wait_stop();
delete writer;
MIaV::info->info("Deleted the writer");
sem_destroy(&read_sem);
MIaV::info->info("~MovEncoderThread::done");
}
static int output = 0;
void MovEncoderThread::encode(Frame* frame)
{
if(output % 250 == 0)
MIaV::info->info("inputqueue: %d\tvideo_outputqueue: %d\taudio_inputqueue: %d\taudio_outputqueue: %d.",
inputqueue->size(),
video_output_queue->size(),
audio_input_queue->size(),
audio_output_queue->size());
output++;
if(frame == NULL) {
MIaV::info->info("MovEncoderThread::encode - NULL frame detected.");
return;
}
frame->number = frame_number;
block->push_back(frame);
if(block->size() == num_frames_in_block || frame->endOfFrameStream == true) {
sem_wait(&read_sem);
inputqueue->push(block);
block = new FrameVector;
}
frame_number ++;
}
void MovEncoderThread::setSaveState(n_savestate savestate)
{
writer->setSaveState(savestate);
}
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