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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* videowidget.cc
*
* Fri Sep 3 14:36:37 2004
* Copyright 2004 Bent Bisballe
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of MIaV.
*
* MIaV is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MIaV is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIaV; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "videowidget.h"
#include "miav_config.h"
VideoWidget::VideoWidget() : QFrame()
{
// A welltested hack to force SDL to draw in the QWidget
// QString ids;
// setenv("SDL_WINDOWID", ids.setNum(winId()).toStdString().c_str(), 1);
// Make it visible
QPalette palette;
palette.setColor(backgroundRole(), Qt::blue);
setPalette(palette);
setLineWidth(1);
setFrameStyle(QFrame::Plain);
}
VideoWidget::~VideoWidget()
{
}
void VideoWidget::mouseReleaseEvent(QMouseEvent *event)
{
/*
if(!parent) { // We are a fullscreen window
QString ids;
setenv("SDL_WINDOWID", ids.setNum(oldWindow->winId()).toStdString().c_str(), 1);
// camera->resize(oldWindow->width(), oldWindow->height(), false);
destroy();
} else { // We are a nested window
// first delete old instance (if any)
if(fs) delete fs;
fs = new VideoWidget();
fs->showFullScreen();
fs->setFixedWidth(MIaV::config->readInt("pixel_width"));
fs->setFixedHeight(MIaV::config->readInt("pixel_height"));
//camera->resize(fs->width(), fs->height(), true);
}
*/
}
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