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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* mainwindow.cc
*
* Sat Aug 21 19:49:34 2004
* Copyright 2004 deva
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of MIaV.
*
* MIaV is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MIaV is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIaV; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include <config.h>
#include "mainwindow.h"
#include "info.h"
#include "miav_config.h"
#include "splashscreen.h"
#include "aboutwindow.h"
#include <QGridLayout>
#include "videowidget.h"
#include "historyframe.h"
#include "historywidget.h"
// Macro for creating buttons
static QPushButton *createButton(char* icon)
{
QPixmap pixmap(icon);
Qt::AspectRatioMode aspect = pixmap.width()<pixmap.height()?
Qt::KeepAspectRatio:Qt::KeepAspectRatioByExpanding;
pixmap = pixmap.scaled(50, 50, aspect, Qt::SmoothTransformation);
QPushButton *btn = new QPushButton();
btn->setIconSize(pixmap.size());
btn->setIcon(pixmap);
return btn;
}
MainWindow::MainWindow(): QWidget()
{
MIaV::info->log("Starting MIaV v. %s.", VERSION);
// Create the overlaying splashscreen
// SplashScreen splash;
// Create layout
QGridLayout *layout = new QGridLayout(this);
setLayout(layout);
// Create the videoarea
VideoWidget *video = new VideoWidget();
layout->addWidget(video, 0,0, 1,4);
// Create the control buttons
QPushButton *button;
button = createButton(PIXMAP_CPR);
layout->addWidget(button, 1,3, 1,1);
connect(button, SIGNAL(clicked()), this, SLOT(cpr_clicked()));
button = createButton(PIXMAP_RECORD);
layout->addWidget(button, 2,0, 1,1);
connect(button, SIGNAL(clicked()), this, SLOT(record_clicked()));
button = createButton(PIXMAP_SNAPSHOT);
layout->addWidget(button, 2,1, 1,1);
connect(button, SIGNAL(clicked()), this, SLOT(snapshot_clicked()));
button = createButton(PIXMAP_FREEZE);
layout->addWidget(button, 2,2, 1,1);
connect(button, SIGNAL(clicked()), this, SLOT(freeze_clicked()));
button = createButton(PIXMAP_MUTE);
layout->addWidget(button, 2,3, 1,1);
connect(button, SIGNAL(clicked()), this, SLOT(mute_clicked()));
// Create history bar
HistoryFrame *frame = new HistoryFrame();
layout->addWidget(frame, 0,4, 3,1);
frame->addHistoryItem(new HistoryWidget());
frame->addHistoryItem(new HistoryWidget());
frame->addHistoryItem(new HistoryWidget());
// Create statusbar
show();
// setWindowState(Qt::WindowFullScreen);
MIaV::info->log("MIaV is ready.");
}
MainWindow::~MainWindow()
{
MIaV::info->log("MIaV is shutting down.");
MIaV::info->log("MIaV is shut down.");
}
void MainWindow::about_clicked()
{
AboutWindow about;
about.exec();
}
void MainWindow::clear_clicked()
{
}
void MainWindow::cpr_clicked()
{
}
void MainWindow::rec_clicked()
{
}
void MainWindow::shoot_clicked()
{
}
void MainWindow::freeze_clicked()
{
}
void MainWindow::mute_clicked()
{
}
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